|
Condition |
Software |
Hardware |
|---|---|---|
|
Price |
-Requires considerable support hardware, however this hardware can be cheap (ie: surplus computers) -If custom hardware will be needed price will be much greater than hardware solution -Could be cheaper if existing hardware is set-up (ie: there is already a computer) |
-Very small amount of hardware needed, but this hardware will be more specialized -Will still be cheaper than the hardware required for the software support in most situations |
|
Size |
-Requires considerable amount of space, unless a pricey specialized board is made for this |
-Very small, even in development configuration (Eagle in a Rack is MUCH larger than needed) -Able to integrate entire solution onto one chip if needed |
|
Speed |
-Low cost solution will not be able to achieve real-time performance -Using fast processors and specialized software able to achieve real-time performance |
-System always runs in real-time |
|
Power Consumption |
-using normal computer will be very high, at least 100 watts -using specialized hardware over 10 watts |
-very low, under 0.5 watts |
|
Space Readiness |
-Commercial computers would not work directly since almost none are radiation hardened -Radiation hardened microprocessors available, but system would be more complex because every chip would need to be space ready, and there would be many chips needed |
-FPGA from Xilinx available as radiation hardened, ready for space -Configuration memory from Xilinx also available as radiation hardened -Since ASIC could be created, this could be radiation hardened as needed |
|
Flexibility |
-Easy to load new software on computer and debug -Since software is popular way of doing object tracking considerable amount of existing code could be used |
-Harder to load new configuration data (depending on system set-up), and harder to debug -Fairly specialized, most work would have to be started from scratch
|
|
User Interface |
-Can use any interface -Option for complex on-screen displays |
-Can use most interfaces -On-screen displays more limited |